GoldSrc Leaderboards Verification Update

posted in: GoldSrc, News | 0

Following the most recent Bunnymod XT update, rules on our GoldSrc leaderboards regarding verification have been amended.

Before this update, demos were barely ever used for “RTA” speedruns (runs that use the loading of saves) because of the setup you had to use. Now, thanks to YaLTeR, you can very easily have your game automatically record demos for RTA speedruns with the new bxt_autorecord feature. Griffin has written up a nice guide on how to get set up with this new feature.

As we look to improve methods of verification, we’ve decided to implement demo recording as a requirement, regardless of whether you record/stream a video of your run or not. This provides moderators with more analysis options which will in turn make it easier for us to maintain integrity.

We are also now requiring runners to provide evidence of their “in-game time” (displayed by BXT’s timer), which means either recording a video/streaming your run, or providing a screenshot of the time after your run is completed (read Griffin’s guide on how to do this).

New rules as displayed on the leaderboards:

  • Demo submission is required to verify all runs. Even if you decide to record/stream the run you will still need to submit all demos from when the timer starts to when the timer stops
  • If you do not have video proof of the timer stopping you will need to include a screenshot of your final timer

Cheater ‘newifyy’ banned + the future of anticheat in GoldSrc speedrunning

posted in: GoldSrc, Half-Life, News | 2

It has come to our attention that runner ‘newifyy‘ has intentionally submitted cheated runs to the ‘Scriptless’ category on the Half-Life leaderboards.

Rule broken (quoted from speedrun.com/hl1):

“Runs done in this category must not use the ‘wait’ command or any scripts, aliases, macros, turbo buttons, hyper-scrolling and so on..

Methods of cheating included enabling BXT‘s bxt_autojump cvar for frame perfect jump timing, as well as using an in-game script to consistently perform perfect object boosts.

All cheated submissions have been removed and ‘newifyy’ has received a 6 month ban from run verification.

More info:

High quality video (655MB) Low quality video (117MB)

 

Thanks to community members d0t and Griffin for their contributions to this topic.

We do not tolerate cheating in any shape or form. Anticheat improvements are currently being discussed and worked on for potential future cases.

Some proposed changes for the Half-Life leaderboards

posted in: Blue Shift, GoldSrc, Half-Life, Opposing Force | 7

Hi everyone,

There’s been alot of discussion in our Discord server recently regarding a number of ideas for the future of Half-Life speedrunning and its leaderboards, so today we’ll be bringing these propositions forward to the whole community to decide if they should be implemented.

The proposed changes:

  • Banning the ‘wait’ command in “Scriptless” runs

This topic has been brought up again since the discovery of a new method of CLD (changelevel delay); explanation here: https://www.twitch.tv/yalter/v/65085163
If implemented, current runs using ‘wait’ would remain on the leaderboards as legitimate because up until now using this command has barely saved any time, so current runs are beatable without it.

  • Adding a PS2 category/game

Half-Life PS2 runner, SuperFrizzio, has been on our backs about this for some time now, so we figured it was finally time to end the silence and come to a decision 😛

  • Merging difficulties (Easy + Hard in one category)

This would mean that the main categories for speedrun.com/hl1 would be simplified to just WON and Steam, with a difficulty variable being added so that ‘Hard WR’ can still be claimed.


Get your votes in here: http://goo.gl/forms/nlzniSRc8ZO4T3B72