Estranged - 9:52 Rexaura - 7:34 Blue Portals - 5:56 Residual Life - 20:57 Black Mesa: Uplink - 3:05 Half-Life: Decay - 19:20 Xeno Project II - 5:05 Half-Life 2: Episode Two - Done Quick Portal Prelude Inbounds - 7:55 Person of Interest - 2:23 Portal 2 Done Perfect - 57:15 Gunman Chronicles speedrun - Coming Soon Portal 2 Coop in 25:48 Portal Done Inbounds Half-Life in 21 minutes Spherical Nightmares in 6:01 Portal Inbounds in 10:47 Mountain Caves in 0:18 Half-Life 2: DWaHMoV - HL2 Speedrun in 1:27:31 Mission Improbable in 4:32 DangerousWorld in 10:34 Aberration in 2:52 Precursor in 9:29 Half-Life 2: Episode One in 35:31 Research and Development in 17:13
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SourceRuns: Beta

19 Jan 2016 -  Written by ˙executλble


We've just launched our new beta site that we've been working on for a while. Go check it out!

A lot of things are still missing, but from now on it should be the default frontpage whenever you visit SourceRuns. The old site will remain available for now, but will be replaced once the new site is ready. More info can be found in the post here.

Meanwhile, feel free to post feedback or suggestions, we appreciate it a lot!

The SourceRuns Winter Mini-contest has ended!

03 Jan 2016 -  Written by ˙executλble

The SourceRuns mini-contest has ended!

Thanks to all the runners who submitted their runs to the contest. We hope you enjoyed it!

The winner for the GoldSrc challenge (Surface Run) is Bloodvez, beating the mod in 1 minute and 52 seconds!
The winner for the Source challenge (Forest Ambush) is Paperboat, beating the mod in 2 minutes and 17 seconds!

Congratulations to both runners! The winners, as promised, will receive the Humble Square Enix Bundle 3.
The winning run demos will also be captured and uploaded to the SourceRuns YouTube channel fairly soon!

For more details on this contest, take a look at the leaderboards.

That's all from us now, take care!

SourceRuns Winter Contest 2015 is now over!

01 Dec 2015 -  Written by ˙executλble

The SourceRuns Winter contest 2015 is now over!

Bloodvez wins the last GoldSrc round by beating bunnyrace_beta2 in 20.919s!
Muad'Dib wins the last Source round by beating d1_canals_07 in 19.155s!

Now about the contest itself..

CRASH FORT and Elgu take the crown by collecting the most points throughout the entire contest! Congratulations!

Runners up: sadf and Jukspa, taking the second places!

The third place gets taken by .executλble and BitRain!

Detailed leaderoards:
GoldSrc leaderboards
Source leaderboards

Winnings (out of money prize pool):

1st places: $40
2nd places: $20
3rd places: $10

Again, congratulations to all the winners and to everyone who participated, as well as people who have contributed to the prize pool!

We hope you enjoyed this contest, we're looking forward to do more of these in the future!

In fact, we're doing a mini contest (one round) in just a couple of days, right after the holidays, so stay tuned for that! For now, more info on that can be found in this post.

Happy holidays!

Rule changes regarding HL2 and the episodes

24 Aug 2015 -  Written by Jukspa

Hello everyone!

As you might have heard there has been quite a bit of discussion about the rules for speedrunning Half-Life 2 and the episodes. This led to numerous arguments which didn't end up in any sort of consensus, so to solve these issues we held a poll about various things between the people who have done RTA runs in the past 6 months. The games that are affected are HL2 New Engine, HL2 Old Engine, HL2:EP1 and HL2:EP2. We're going to go through a transition period of two weeks after which these rules will go into effect on the leaderboards. If you know any active runners who are using the leaderboards then please let them know.

 The changes to the rules are following:
  • Menuing and pauses are counted towards the final time. As of right now the Livesplit timer doesn't automatically count these in so you will have to time these manually from the video and add that to the Livesplit game time if you want to submit a loadless time. Just upgrade to Livesplit 1.6 and the menus should be timed automatically! No manual timing needed.
  • You can no longer use modifications to your HUD that give you some sort of an advantage. The most common of these was disabling the white flashing while taking damage, which is no longer allowed. Modifications that clearly give you no benefit at all, like changing the font or altering the credits text are allowed.
For HL2 New Engine specifically:
  • You can no longer use maps from different versions. Most commonly this was being used in HL2 for using steampipe maps in the new engine unpack. So if you are using the Ghosting Mod or the Source Unpack you're going to have to update your maps. Here's a link to download the maps, optionally you can also get the newest version of the unpack as that has this issue fixed. To update your maps just copy and paste the map files to your maps folder.
  This means that the following things are still allowed:
  • save deletion
  • reload/kill commands
  • cl_showpos
  • r_portalsopenall
  • save/load bind
  • Ghosting mod(provided that you use the 5135 maps)
  • anything else that was allowed before that wasn't listed above as banned
What hasn't been decided yet is what effect this will have on the runs that are currently on the leaderboards, so if you have any thoughts on that or any questions on the specifics of the rules then feel free to post in this thread.

SourceRuns Marathon

04 Jun 2015 -  Written by Gocnλk

Update: Jul 22, The SourceRuns Marathon is now over! Thanks to all the runners and to everyone who watched the marathon, it was a really great experience! A list with all the speedrun videos done during the marathon can be found here.

Hello everyone!

After some silence, we finally have more news on the GoldSRC/Source speedrunning marathon that we announced earlier on June.
Quote from: Gocnλk
This marathon, which we're planning to place between the end of ESA (July 5) and the start of SGDQ (July 26), will be a mass-collection of speedruns of all of your favorite (gold)source games, by all your favorite SourceRunners. There will be no donations since this marathon is purely for fun.

We've finally finished taking submissions and planning the schedule for the event!
The SourceRuns Marathon will take place on July 20th, starting at 3:00PM UTC and will be running till July 21st!

Huge thanks to all the runners who submitted the games for the event.

The marathon's schedule can be found here:
Some minor changes are possible in case a runner isn't available or we're ahead of the schedule and need some filler content.

The whole marathon will be streamed on the SourceRuns Twitch channel. So if you would like, you can follow that for updates!

Stay tuned!

Half Life 2: Episode Two - Done Quick

05 May 2015 -  Written by BitRain

Itís been a long wait, 5 years to be precise, but itís finally here;

Presenting Half Life 2: Episode Two Done Quick in 30:36.705

Development of the run started immediately after SourceRuns released Episode One speedrun back in 2010, a small group of runners started routing Episode Twoís maps and eventually doing segments. The run has been in progress for a very long time, lots of game-breaking tricks were discovered that forced the run to be restarted 3 times until being finally finished, saving more than 6 minutes from previous time estimates.

Completed on the initial Orange Box release, Engine 14; Protocol 4104 of EP2 in 441 segments (out of which 194 are save/load segments) by:
Jukspa, Matmo, Elgu, S., BitRain, Blizik, Valvinraim and Eidgod

Thorough explanation of the run:

Watch it on YouTube

(All videos come with commentary as a second track)
Insane Quality: 1080p (25mbps)  Direct link, Torrent
High Quality: 1080p (12mbps) Direct link, Torrent
Standard Quality: 720p (10mbps) Direct link, Torrent


31 Jan 2015 -  Written by Centaur1um

(This has been in the registration agreement, but since that's indefinitely down, I'm going to post it here.)

With the implementation of these rules, we will no longer be warning people unless they've done something that's not posted here. If you break one of the rules, in most cases, it's an instant 5-day ban with the warning posted to you. The second infraction will lead to a permanent one. Furthermore, seniority doesn't excuse anyone from breaking these.


1. No spam of any kind. This includes creating topics when they're not necessary (IE making a topic asking for help just to figure it out seconds later), making nonsense posts, ADVERTISING OF ANY KIND (this includes twitch), frequent posting for the sake of posting and not contributing in any way to the forum, and making multiple posts that could fit into one.

Furthermore, do not double post unless there's a good reason to bump the thread (for example if it's been inactive for a long time and there are still questions unanswered, or if you started the topic and have an update on the matter).

2. DON'T BE AN ASSHOLE. I cannot stress this enough; if you're going to start arguments or purposefully try to get under other peoples' skin on our forums, please do not participate here. We've banned a member of HL2DQ because he has acted like a dick on multiple occasions, so we're perfectly okay with banning whoever we need to.

Due to the severity of what you've posted, we reserve the choice to skip the temp-ban and go straight to a permanent one.

2a. This also includes acting better than someone for no reason. Everyone is equal here, and no amount of outside influence will change that.
3. Don't overuse obnoxious (preferably any) memes, i.e. Lenny, anti-memes such as "so le funni xDDDD", or other popular memes (the one most common here is the "hl3 confirmed" one).

4. And of course, don't do things you wouldn't do on other forums, i.e. porn, gore, whatever.

Subject to change.

The SourceRuns Winter contest is now over!

07 Dec 2014 -  Written by ˙executλble

The SourceRuns Winter contest has now ended!

The fastest time of the last map, surf_river_of_flame, has been achieved by sadf - 34 seconds!

It's been really great seeing the community submit so many demos for our event, some of the objectives were easy, some were hard, but we were mostly impressed by the amount and the quality of your submitted demos!

Starting December 10th up until December 26th, runners have been submitting their fast demos of our selected maps and the runners who collected the most points at the end of the contest have won.

Grand prize: Humble Indie Bundle 13 BTA.

2nd place gets GRIDô + Half Minute Hero: Super Mega Neo Climax Ultimate Boy + Blackguards.
3rd place will be awarded with Always Sometimes Monsters + Full Mojo Rampage.

Here are the winners of the contest:
1st place - sadf
2nd place - Mikael
3rd place - YaLTeR

Congratulations! Detailed leaderboard can be found here.

A video compilation of the fastest runs can be found here!

We also want to give a big thanks to everyone who participated. Here's the special prize for you - a drawing of a polar bear by Elgu & exec!

We hope you enjoyed this contest, we're looking forward to do more of these in the future!

Happy holidays!

HL2DQ (Verified Cheating)

01 Dec 2014 -  Written by Centaur1um

Hello everyone!

So, today I wanted to make an important (unrelated to us in anyway due to its age) announcement that we have wanted to talk about for some time, but felt our reputation would be harmed or cause an unnecessary backlash from previous runners.

First off, I want to express my gratitude to the runners of HL2DQ. Their hard work and dedication has brought our community together, and without it, we wouldn't be where we are today, with 12,000 total forum posts, 10,000 subscribers and 1.7 million views on youtube, and over 300 members on our forums. We really can't thank you guys enough. However, this does not include the runner, bandit5k.

Back in 2009, the new SourceRuns team discovered that HL2DQ was a cheated run,  and should not count for any world record. This discovery is partially the reason DWaHMoV was made. Bandit5k, responsible for 13 segments throughout the run, decided he would take it upon himself to use both timescale, which is very clear in the Ravenholm segments, and, possibly, used different saves in some of the coast segments, which you can see when he has a different speed coming out of the tunnels. Because of his selfishness, he defiled what was an amazing achievement, and completely invalidated all of the runner's hard work. I apologize tremendously to all the runners who participated in HL2DQ, especially DaleLewill, who has been extremely supportive of our community since we started.

Bandit5k has since tried making a comeback to speedrunning, as he joined the hype with Portal 2's release back in 2011. Inexistence, TYPICAL, and I had to monitor his activity to make sure he would not ruin yet another run.

If anyone sees this person trying to participate in any speedrun-related project, please inform the run's head. We do not stand for nor tolerate this kind of dishonesty, and we feel responsible for making this aware, as it does reflect on our community.

For further proof, please check this video out: (Demos slowed down 30% by Heplooner)  (A break-down analysis by BitRain) (Comparison between Real-time and timescale by Centaur1um)

Thank you.

Person of Interest - EP2 Mod speedrun

17 Oct 2014 -  Written by ˙executλble

Here at SourceRuns, as you might already know, we've started taking speedrun submissions. Almost three weeks later, we've finally got our first submission - a segmented speedrun of a Half-Life 2: Episode Two mod "Person of Interest", beaten in 2:23 by Rama! Congratulations!

Done in 54 segments, this run is a lot more than you'd expect! Tons of ABH launches, damage boosts and even going Out of Bounds!

Enjoy, and keep submitting your runs!
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