Author Topic: Half-Life Single-Segment, Easy skill 32:55  (Read 12837 times)

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TM|coolkid

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Re: Half-Life single-segment, easy skill.
« Reply #45 on: August 21, 2010, 11:47:18 »
the demo owns :-*
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Centaur1um

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Re: Half-Life single-segment, easy skill.
« Reply #46 on: November 8, 2010, 18:47:43 »
Well, my damn SS for HL2 is getting irritating, the last run I had went really well up to the point Barney died by a turret, fucking turrets.  I can imagine this run will be about 2 hours 30 minutes.  How's HL1's SS coming, quady :P
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quadrazid

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Re: Half-Life single-segment, easy skill.
« Reply #47 on: November 8, 2010, 19:02:41 »
Since I'm in the army those days, I don't have much time to make attempts. But I hope that one day I can make a nice clean single-segmet run :>

But I'm mostly home on the weekends and I've worked some with Spider-Waffle, and I can say that the estimate time of the new segmented HL run is sinking each day, and so have the approximate for this ss ;>
I hope for sub-38,30

Centaur1um

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Re: Half-Life single-segment, easy skill.
« Reply #48 on: November 8, 2010, 19:09:49 »
Awesome man, how's the army treating you by the way :P
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quadrazid

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Re: Half-Life single-segment, easy skill.
« Reply #49 on: November 12, 2010, 23:43:58 »
It's cool man. Running around with weapons in the deep winter forests of sweden is the other half of my life ;)

TYPICAL

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Re: Half-Life single-segment, easy skill.
« Reply #50 on: November 13, 2010, 15:06:02 »
Quote
Running
Don't you mean bunnyhopping?  :D
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quadrazid

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Re: Half-Life single-segment, easy skill.
« Reply #51 on: December 5, 2010, 11:07:15 »
Quote
Running
Don't you mean bunnyhopping?  :D
nah IRL version sucks, it semms like it have capped bhop  :(

more pic's

I've also tried this rocketlauncher and I can say that you need a lot of medkits if you attempt to rocketjump  ;D

˙exe

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Re: Half-Life single-segment, easy skill.
« Reply #52 on: December 5, 2010, 12:37:09 »
You guys are insane... XD
[14:06:47] quad: we all know exe is the best runner in here
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TYPICAL

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Re: Half-Life single-segment, easy skill.
« Reply #53 on: December 5, 2010, 13:04:25 »
On the bright side I bet you could do a sweet tau boost with that thing.  :P
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DaleLewill

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Re: Half-Life single-segment, easy skill.
« Reply #54 on: December 5, 2010, 14:06:21 »
Those are some nice pics quad, the beautiful forrests of Sweden!  :)

Centaur1um

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Re: Half-Life single-segment, easy skill.
« Reply #55 on: December 5, 2010, 14:22:25 »
Well of course Bunnyhopping is capped, this looks like the Orange Box engine.  Try ABHing.
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Cameron:D

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Re: Half-Life single-segment, easy skill.
« Reply #56 on: December 5, 2010, 23:05:15 »
I heard that doesn't work either.

quadrazid

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Re: Half-Life single-segment, easy skill.
« Reply #57 on: December 11, 2010, 21:19:01 »
on-topic; Another 30s shortcut thanks to SW, new goal sub-38

Centaur1um

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Re: Half-Life single-segment, easy skill.
« Reply #58 on: December 11, 2010, 21:21:37 »
Hah, nice dude, I should probably work on my HL2 run too, I'm getting bored with my machinima stuff.
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˙exe

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Re: Half-Life single-segment, easy skill.
« Reply #59 on: January 12, 2011, 07:15:25 »
How are those projects going?

Im very interested in hl1 run :)
[14:06:47] quad: we all know exe is the best runner in here
[18:36:25] quad: nabs
Quote from: YaLTeR
the Great and Proest of All of Us Exec, with the speedrunning power of who noone dares to compare. :>