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News:
Half-Life 2 Re-run is in progress!
SourceRuns
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Running Games
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Half-Life 2
(Moderators:
D4rw1N
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z1mb0bw4y
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S.
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Matmo
,
Gocnλk
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_2 demos
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Topic: _2 demos (Read 285 times)
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S.
Moderator
Hero Member
Posts: 557
_2 demos
«
on:
April 28, 2012, 13:30:26 »
We're supposed to hit tilde at a specific spot during the loading right? So that the console will pop up straight away and the _2 demo will be 1 tick in length?
How is it possible to record these even since they're only 1 tick in length and playdemo xxx_2 don't do.
Wjat did HL2DQ do?
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afiuq2345asion iausy
Inexistence
SourceRuns Admin
Sr. Member
Posts: 377
Yes, Inexistence is a word
Re: _2 demos
«
Reply #1 on:
May 4, 2012, 07:26:28 »
If you're recording beforehand, it automatically records the _2 demo for you.
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S.
Moderator
Hero Member
Posts: 557
Re: _2 demos
«
Reply #2 on:
May 4, 2012, 11:08:33 »
I was mainly talking about when to stop the _2 demo recording.
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afiuq2345asion iausy
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SourceRuns
»
Running Games
»
Half-Life 2
(Moderators:
D4rw1N
,
z1mb0bw4y
,
S.
,
Matmo
,
Gocnλk
) »
_2 demos